optable 
Vars | |
| attached_tank | Internals tank clamped onto the table. Allows an operating computer to easily attach it to the mob and use it for anesthesia. |
|---|---|
| failsafe_time | Time after which the anesthesia will be automatically disabled Can be set to INFINITY to never auto-disable |
| patient_set_at | World time when the patient was set onto the tank |
Procs | |
| can_have_tank_opened | Checks if the passed mob is in a valid state to start breathing out of the attached tank. |
| disable_anesthesia | Disables the patient from breathing out of the attached tank. |
| enable_anesthesia | Enables the patient to start breathing out of the attached tank. |
| mark_patient | Any mob that enters our tile will be marked as a potential patient. They will be turned into a patient if they lie down. |
| post_buckle_mob | Align the mob with the table when buckled. |
| post_unbuckle_mob | Disalign the mob with the table when unbuckled. |
| safety_disable | Called when the safety triggers and attempts to unhook the patient from the tank. |
| toggle_anesthesia | Toggles the tank on and off, playing a sound as well. |
| unmark_patient | Unmark the potential patient. |
Var Details
attached_tank 
Internals tank clamped onto the table. Allows an operating computer to easily attach it to the mob and use it for anesthesia.
failsafe_time 
Time after which the anesthesia will be automatically disabled Can be set to INFINITY to never auto-disable
patient_set_at 
World time when the patient was set onto the tank
Proc Details
can_have_tank_opened
Checks if the passed mob is in a valid state to start breathing out of the attached tank.
disable_anesthesia
Disables the patient from breathing out of the attached tank.
enable_anesthesia
Enables the patient to start breathing out of the attached tank.
mark_patient
Any mob that enters our tile will be marked as a potential patient. They will be turned into a patient if they lie down.
post_buckle_mob
Align the mob with the table when buckled.
post_unbuckle_mob
Disalign the mob with the table when unbuckled.
safety_disable
Called when the safety triggers and attempts to unhook the patient from the tank.
toggle_anesthesia
Toggles the tank on and off, playing a sound as well.
unmark_patient
Unmark the potential patient.