beam 
Vars | |
| hitscan_damage_range_mult | Damage penalty applied to hitscan beams per tile of travel in standard-pressure environments (after the first four tiles). |
|---|---|
Var Details
hitscan_damage_range_mult 
Damage penalty applied to hitscan beams per tile of travel in standard-pressure environments (after the first four tiles).
The fifth tile will deal (damage * mult), the sixth tile will deal (damage * (mult ^ 2)), the seventh tile will deal (damage * (mult ^ 3)), and so on.