ai_eye 
Vars | |
| cameras_near_eye | List of cameras within range of the AI eye. Used to toggle lights on and off as the eye moves. |
|---|---|
| current_z | Z level we are on, only set on changing multi-z |
| telegraph_cameras | If TRUE cameras near the eye will light up to show they're in use. |
| telegraph_range | Range that which cameras can be telegraphed. |
Procs | |
| examinate_check | Called when the AI shiftclicks on something to examinate it. |
| update_cameras | Updates the list of cameras near the AI eye object, also updating lights if those are on |
| update_visibility | Used in cases when the eye is located in a movable object (i.e. mecha) |
Var Details
cameras_near_eye 
List of cameras within range of the AI eye. Used to toggle lights on and off as the eye moves.
current_z 
Z level we are on, only set on changing multi-z
telegraph_cameras 
If TRUE cameras near the eye will light up to show they're in use.
telegraph_range 
Range that which cameras can be telegraphed.
Proc Details
examinate_check
Called when the AI shiftclicks on something to examinate it.
update_cameras
Updates the list of cameras near the AI eye object, also updating lights if those are on
update_visibility
Used in cases when the eye is located in a movable object (i.e. mecha)