temperature_pack 
Status effects applied when pressing a hot or cold item onto a bodypart, to soothe pain.
Vars | |
| holder | The mob holding the [pressed_item] to [owner]. Can be [owner]. |
|---|---|
| pain_heal_amount | The amount we heal per tick. Positive number. |
| pain_modifier | The pain modifier placed on the limb. |
| pressed_item | The item we're using to heal pain. |
| targeted_zone | The zone we're healing. |
| temperature_change | The change in temperature while applied. |
Procs | |
| check_adjacency | Check on move whether [holder] is still adjacent to [owner]. |
| stop_effects | Stop the effects of this status effect, deleting it, and sending a message if [silent] is TRUE. |
| stop_effects_comsig | Signal handler to stop effects when [pressed_item] is deleted, dropped, or expired. |
Var Details
holder 
The mob holding the [pressed_item] to [owner]. Can be [owner].
pain_heal_amount 
The amount we heal per tick. Positive number.
pain_modifier 
The pain modifier placed on the limb.
pressed_item 
The item we're using to heal pain.
targeted_zone 
The zone we're healing.
temperature_change 
The change in temperature while applied.
Proc Details
check_adjacency
Check on move whether [holder] is still adjacent to [owner].
stop_effects
Stop the effects of this status effect, deleting it, and sending a message if [silent] is TRUE.
stop_effects_comsig
Signal handler to stop effects when [pressed_item] is deleted, dropped, or expired.