/tg/ Station 13 - Modules - TypesVar Details

synth

Vars

disguise_actionReference to the action we give Synths to change species
disguise_speciesReference to the species we're disguised as.
disuise_damage_thresholdIf health is lower than this %, the synth will start to show signs of damage.
initial_disguiseTypepath to species to disguise set on species gain, for code shenanigans
limb_updates_on_changeIf TRUE, synth limbs will update when attached and detached. If FALSE, they will retain their disguise appearance forever. Changing this at runtime will not affect anything
valid_speciesSpecies which generally work well with synth, and can be disguised as.

Var Details

disguise_action

Reference to the action we give Synths to change species

disguise_species

Reference to the species we're disguised as.

disuise_damage_threshold

If health is lower than this %, the synth will start to show signs of damage.

initial_disguise

Typepath to species to disguise set on species gain, for code shenanigans

limb_updates_on_change

If TRUE, synth limbs will update when attached and detached. If FALSE, they will retain their disguise appearance forever. Changing this at runtime will not affect anything

valid_species

Species which generally work well with synth, and can be disguised as.