turn_to_statue 
Vars | |
| statue | The statue we turn into. We only ever make one (in New) and simply move it into nullspace or back. |
|---|---|
| traits_in_statue | Traits granted to the mob when in statue form Overlaps with Silverscale traits a bit, don't really care, we're just being thorough |
Procs | |
| clean_up_statue | Cleans up the reference to the statue and unregisters signals |
| human_left_statue | Somehow they used an exploit/teleportation to leave statue, lets clean up |
| statue_deleted | Statue was qdeleted outright, do nothing but clear refs. |
| statue_destroyed | Statue was destroyed via IC means (destruction / deconstruction), dust the owner and drop their stuff |
Var Details
statue 
The statue we turn into. We only ever make one (in New) and simply move it into nullspace or back.
traits_in_statue 
Traits granted to the mob when in statue form Overlaps with Silverscale traits a bit, don't really care, we're just being thorough
Proc Details
clean_up_statue
Cleans up the reference to the statue and unregisters signals
human_left_statue
Somehow they used an exploit/teleportation to leave statue, lets clean up
statue_deleted
Statue was qdeleted outright, do nothing but clear refs.
statue_destroyed
Statue was destroyed via IC means (destruction / deconstruction), dust the owner and drop their stuff